CODE 002 — WebGL, ThreeJS Shaders
Personal
Yeah, it has been a while since I played with WebGL. Now it is time to resume.
This time want to make it a little bit clearer how to work with WebGL shaders and I find this lesson very useful:
https://github.com/Jam3/jam3-lesson-webgl-shader-threejs
To make it a little bit more interesting I have added some additional movement using rotation attribute of the mesh in three.js.